Quite unexpected. Good job.
This was not aesthetically pleasing, and the lame loop you made in FL Studio was not at all good.
I didn't make the loop...
This game isn't bad at all, really. It could've used some music or something, but kudos nonetheless.
What a weird, psychotic game. But it was fun, so good job.
Lol, after that I felt like dancing, too.
This game was awesome in every aspect. The shield feature was the most interesting, though. With low power, it does a little shield thing, medium power, a blast, and high power, it does a giant radius of plasma (or lazer or something) and absorbs the enimies into your health.
The mega canon was truely spectacular though. I never thought I'd be commenting a low pixel game for having great special effects, but here I am. The regular mega canon was cool. But when you double it with a full bar of shield power, WOW! That's plain awesome. It covers the entire screen, then shrinks and multiplies into four! That's just plain cool.
The gameplay was good, too. The enemies sometimes explode on you and drop your health, makes sense. The coding was just good, simply put. Also, it's nice to have a reminder to absorb alien health when your suply is low. Nice touch.
In any sense, this game was just awesome. And maybe in a couple months, I'll look back to my favorite submissions list and play it again.
PS: Did I see a hint of Alien Hominid for consoles at the last bost with the lazers? I though that the 2nd part of 3-5 was a lot like the giant ship at the end of Capt. Low-Rez. Well, you made both, your choice. :D (AH is great, btw, only missing one hat)
hahaha, that was pretty cool
I liked all the little thuds, squeals, and "whoa"s. Haha. I had to stop at Level 27 with a fear of my computer exploding. I got 361760! woo!
mockery to all things musical
This was crap. Maybe there's a reason anybody doesn't make keyboard animation games.
This was beyond all beleif, crap. The keys were ridiculous, especially since the only way to play the demo song is to go up slightly on the keyboard to reach certain notes, and the layout doesn not allow that.
Secondly, I can play the Super Mario song. I can play 7 different versions, in fact, all transcripted or composed. I can also play dub dub, chocobo song, Kirby's Dreamland end credits, and the pokemon main theme. It was dissapointing to go to this game thinking "oh boy, finally someone figured out a new v/g song on the piano" but, no. Super Mario theme, the most overdone piano videogame song in the world
Thirdly, it didn't even play the theme right. It was all off, and none of the triplets were right. It didn't even play the whole song. What crap. I understand that triplets are hard to program, but it didn't even get the eighth, quarter or sixteenth notes right.
This is crap, a discrace to piano and videogames alike, and that is why I'm blamming this.
You can do better.
Wow. Just, wow.
This was simply amazing. Everything was so well played out, and everything linked together, and that's usually what makes a great story.
That was some freaky shit, though. I mean, how everything just kind of unraveled and you found more and more about yourself, especially during that part when the guy you kill with and axe suddenly has a symbol on his head, making him the last and 5th sacrifice.
This was nicely executed, and the way you find the different clues and unlocks different things, just wow.
Kinda reminds me of a game called "Eternal Darkness" for GCN. You should rent it, it's similar to this, except a whole lot more clues and zombies and stuff. Haha.
Anyway, keep up the good work. Even this isn't in my favorite genre, it was by far one of the best pieces of work I've seen on the net these days. This was awesome, especially considering this was your first flash.
Wow, that's awesome. This get on my faves!
That was really awesome. It's going on my favorite submissions list.
One thing, though. Now, see, I'm not into pokemon that much, but I think when you die it shows of Charizard faded in the background when the screen goes black. Couldn't you have just found a picture of blood and done that or actually just a picture of fire instead of a fire-pokemon? I thoung that was odd. Correct me If I'm wrong.
Ok, this was interesting... It had extrodinary graphics and flow, yet had only, what 5 different ways to attack and blocking technique. There were only three people (that's bad) and had 3 stages (which is isn't that bad). The sound was crap, with no bgm. The screen was puny and there was nowhere to go and nothing to do, and no power-ups or items. What the crap, man?
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